Pembuatan Asset Augmented Reality Denah Ruangan Gedung Airport Operation Control Center Bandara Soekarno Hatta

Muhammad Prakoso Prabhaswara, Toufan Diansyah Tambunan, Yahdi Siradj

Abstract

Abstrak— Denah ruangan memiliki peranan untuk
memberikan informasi dimana keberadaan ruangan.
Banyak bangunan baru pada kawasan Bandar Udara
Internasional Soekarno Hatta membuat gedung baru
tersebut tidak dilengkapi oleh denah atau petunjuk arah.
Pada gedung AOCC di kawasan Bandara Soekarno
Hatta juga tidak terdapatnya denah ruangan. Metode flat
desain denah masih memiliki kelemahan sehingga
diperlukan pengembangan media seperti Augmented
Reality. Penelitian ini menggunakan metode Multimedia
Development Life Cycle (MDLC) dengan enam tahapan
yaitu: konsep (concept), perancangan (Desain),
Pengumpulan bahan (material Collecting), pembuatan
(Assembly), pengujian (Testing), dan distibusi
(Distribution). Tujuan dari penelitian yaitu membuat
aplikasi Augmented Reality Denah Ruangan Gedung
AOCC Bandar Udara Internasional Soekarno Hatta
yang berisikan peta denah ruangan dan nama ruangan.
Berdasarkan penelitian yang dilakukan terhadap 12
karyawan pada gedung AOCC, hasil dari pengujian
yang menggunakan metode analisis User Acceptance
Test, didapatkan hasil kepuasan pengguna terhadap
asset 2D dan asset 3D dengan persentase sebesar 88,4%
dan dikomparasi dengan AHP menghasilkan bobot nilai
pada variabel dengan hasil 88,6% sehingga dari hasil
tersebut menunjukan parameter kelayakan dari asset 2D
dan 3D sebagai denah AR gedung AOCC.
Kata kunci: Denah, AOCC, Augmented Reality, asset
2D, asset 3D
Abstract— The room plan has a role to provide
information on where the room is. Many of the new
buildings in the Soekarno Hatta International Airport
area make the new building not equipped with plans or
directions. In the AOCC building in the Soekarno Hatta
Airport area, there is also no room plan. The flat plan
design method still has weaknesses so that media
development such as Augmented Reality is required.
This study uses the Multimedia Development Life Cycle
(MDLC) method with six stages, namely: concept,
design, material collection, assembly, testing, and
distribution. The purpose of this research is to create an
Augmented Reality application for the Soekarno Hatta
International Airport AOCC Building Plan which
contains a room plan map and room name. Based on
research conducted on 12 employees at the AOCC
building, the results of testing using the User
Acceptance Test analysis method showed that the results of user satisfaction
with 2D assets and 3D assets were 88.4% and compared with AHP resulted
in weighted values for variables with the results. 88.6% so that the results
show the feasibility parameters of 2D and 3D assets as the AR plan of the
AOCC building.
Keyword: Denah, AOCC, Augmented Reality, asset 2D, asset 3D

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