THE WRATH OF NOESANGKARA, A LOCAL ROLE-PLAYING TABLETOP GAME PROJECT
Abstract
The Wrath of Noesangkara is an Indonesian-themed fantasy tabletop
roleplaying game that teaches students about Indonesian culture while also providing a
new way to play teamwork without worrying about toxic traits. The game is designed to
allow players to achieve the main goal by cooperating while exploring and learning
about traditional weapons and spells, as well as fighting creatures from Indonesian
legends and myths. Boardgames have a long history of bringing up moral ideas from the
past, and they have evolved into a medium for learning through play. It is an excellent
platform for engaging and enjoyable learning of Indonesian culture.
Keywords: Indonesian culture, tabletop role-playing game, college students, The Wrath
of Noesangkara
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