PERANCANGAN ZINE SEBAGAI MEDIA INFORMASI POTENSI WISATA NAGREG KENDAN KEPADA DEWASA MUDA DI JAWA BARAT

Authors

  • Vanessa Adiyasa Telkom Uversity
  • Novian Denny Nugraha Telkom Uversity
  • Sri Soedewi Telkom Uversity

Abstract

Nagreg Kendan Village or commonly known as Kendan Village is a villagelocated in Nagreg District. Nagreg Kendan Village has plans to create a tourist village with various potentials in it, starting from the potential of the Sanghyang Anjung site which isfamous for its myths by local residents and tourists to a workshop for making bricks made from the sand of the Kendan hill itself. It is hoped that the creation of a tourist village canintroduce other potentials of Nagreg Kendan village to the wider community, especially to young adults who are interested in visiting a tourist village. To achieve this goal, theresearch method used is by conducting observations in Nagreg Kendan Village, interviews with local residents, and using literature studies related to the media that will be used. Themedia that will be used as a medium of information regarding tourism potential in Nagreg Kendan Village is art photography so that young adults are more interested in getting to know Nagreg Kendan Village better.

Keywords: zine, travel journals, tourism villages, information media, art photography

Downloads

Download data is not yet available.

References

Afifi, Andre Havez, Novian Denny Nugraha. (2020). Perancangan Destination Branding Pariwisata Curug Malela Kabupaten Bandung Barat. Diaksespada 20 Juni 2024 di https://openlibrarypublications.telkomuniversity.ac.id/index.php/artdesign/article/view/12597/13967

Agung, Lingga. (2017). Pengantar Sejarah dan Konsep Estetika. Yogyakarta: PT. Kanisius.

Anggraini, Lia, dan Kirana Nathalia. (2014). Desain Komunikasi Visual, Dasar-Dasar Panduan Untuk Pemula Cetakan ke-7. Bandung: Nuansa Cendekia.

Arimi, Vania, Syarip Hidayat, Idhar Resmadi. (2021). Perancangan Media Informasi Teras Surken Sebagai Destinasi Wisata Kuliner Legendaris di Kota Bogor. Bandung: Telkom University.

Big Data BPS. (2023) Bonus Demografi Dan Visi Indonesia Emas 2045. Diakses pada Juni 2024 di https://bigdata.bps.go.id/documents/datain/2023_01_2_Bonus_Demografi_dan_Visi_Indonesia%20Emas_2045.pdf

Design Tutsplus. (2020, 30 Me). Typeface VS Font, What is The Difference Between

Them. Diakses pada 17 April 2024 dari: https://design.tutsplus.com/articles/typeface-vs-font-what-is-thedifference-between-them--cms-34908

DIGIDES. (2020). Apa itu Desa Wisata?. Diakses pada 4 Juni 2024 dari: https://digitaldesa.id/artikel/apa-itu-desa-wisata

Direktorat Nilai Budaya (2000). Permainan Tradisional dan Perannya dalam

Mengembangkan Keterampilan Sosial Anak Euis Kurniati.

Effendy, Onong Uchjana. (2003). Ilmu, Teori, dan Filsafat Komunikasi (cetakan ke3). Bandung: PT Citra Aditya Bakti.

Frascara, Jorge. (2004). Communication Design: Principles, Methods, and Practice. New York: Allwoorth Press.

Habibi, Abdul Hafis, Novian Denny Nugraha, Diani Apsari. (2021). Perancangan Identitas Visual Dan Media Promosi Gerobak Kopi Kota Payakumbuh. Bandung: Telkom University.

Hill, Will. (2005). The Complete Typographer: A Manual for Designing with Type. Singapura: One Publishing Private Limited.

Kompas.id. (2021). Desa Wisata di Indonesia Masih dalam Tahap Rintisan dan Berkembang. Diakses pada 4 Juni 2024 dari:

https://www.kompas.id/baca/ekonomi/2021/07/16/desa-wisata-diindonesia-masih-dalam-tahap-rintisan-dan-berkembang

Kusrianto, Adi. (2004). Tipografi Komunikasi Untuk Desainer Grafis. Yogyakarta: ANDI.

Kusrianto, Adi. (2007). Pengantar Desain Komunikasi Visual. Yogyakarta: Andi Offset

Mulyana, Deddy. (2007). Ilmu Komunikasi: Suatu Pengantar (cetakan ke-11). Bandung: PT Remaja Rosdakarya.

Peraturan BPK. (2012). PERDA Kab. Bandung No. 27 Tahun 2012. Diakses pada 18

April 2024 dari: https://peraturan.bpk.go.id/Details/199040/perda-kabbandung-no-27-tahun-2012

Piollet, Paul. (2014). The Unseen Colors; Photographic Journeys into the Lives of Chinese Indonesian from 1972 to 2001. Petra Express.

PPM SOM, (2022, 3 November) AISAS Model Marketing di Era Digital. Diakses pada

Juni 2024 dari: https://ppmschool.ac.id/model-marketing-aisas/

Preble, Duane. (1985), Artforms, Harper and Row Publishers, Inc., New York.

Rustan, Surianto. (2008). Layout, Dasar & Penerapannya. Jakarta: PT Gramedia Pustaka Utama.

Sadono, Soni. (2020). Budaya Nusantara. Tangerang Selatan: Pustaka Sedayu.

Serupa.id, (2019, 23 Agustus). Tipografi; Pengertian, Parameter, Prinsip, & Penjelasan Lengkap. Diakses pada 12 April 2024 dari: https://serupa.id/tipografi/

Soewardikoen, Didit Wisiatmoko. (2021). Metodologi Penelitian Desain Komunikasi Visual. Yogyakarta: PT Kanisius.

Sugiyono. (2010). Metode Penelitian Pendidikan Pendekatan Kuantitatif, Kualitatif, dan R&D. Bandung: Alfabeta.

Supriyono, Rakhmat. (2010). Desain Komunikasi Visual, Teori dan Aplikasi. Yogyakarta: Andi Offset.

Suyanto. (2004). Aplikasi Desain Grafis untuk Periklanan. Yogyakarta: Andi. (Tautan Buku) Diakses tanggal 12 April 2024 dari: https://books.google.co.id/books?id=K7lbFHVt6AAC&pg=SA2-PA1&hl=id&source=gbs_toc_r&cad=4#v=onepage&q&f=false

Tjin, Enche, dan Erwin Mulyadi. (2014). Kamus Fotografi. Jakarta: PT Elex Media Komputindo.

Wright, Kristen Webb. (2023, 30 Agustus). Travel Journal: 100+ Prompts, Ideas, and Tips. Diakses pada 26 Juni 2024 dari: https://dayoneapp.com/blog/travel-journal/

Published

2024-10-01

Issue

Pages

6020-6039

Section

Program Studi S1 Desain Komunikasi Visual

How to Cite

Adiyasa, V., Denny Nugraha, N., & Soedewi, S. (2024). PERANCANGAN ZINE SEBAGAI MEDIA INFORMASI POTENSI WISATA NAGREG KENDAN KEPADA DEWASA MUDA DI JAWA BARAT. EProceedings of Art & Design, 11(4), 6020-6039. https://openlibrarypublications.telkomuniversity.ac.id/index.php/artdesign/article/view/24042