Perancangan Baru Esports Training Center di Bandung

Penulis

  • Nabila Zakaria Telkom University
  • Setiamurti Rahardjo Telkom University
  • Nur Arief Hapsoro Telkom University

Abstrak

Abstrak Perkembangan teknologi memberikan pengaruh secara langsung terhadap kemajuan pada bidang olahraga. Hubungan keduanya menciptakan sejarah lahirnya cabang olahraga baru berbasis teknologi yang dikenal dengan esports (electronic sports). Perkembangan esports yang pesat di Kota Bandung dilatarbelakangi dengan adanya berbagai kompetisi esport yang diadakan. Peran fasilitas esports sangat diperlukan sebagai sarana penunjang pelatihan untuk mengembangkan kemampuan pemain esports dalam membantu mewujudkan ambisi peminat esports sebagai pemain professional. Adanya permasalahan mengenai fasilitas dan teknis ruang dapat mempengaruhi secara langsung terhadap proses pelatihan esports. Pengambilan data dilakukan dengan metode observasi dengan melakukan survei studi banding bangunan terkait, analisis studi literature berupa standar dan kebutuhan ruang esports, serta analisis data lapangan terhadap kondisi bangunan perancangan untuk membantu menyelesaian permasalahan fasilitas serta kebutuhan teknis ruang terhadap pemain esports. Realisasi dari Perancangan Esport Training Center di Bandung ini memberikan solusi dalam menyelesaikan permasalahan kebutuhan teknis berupa pengolahan sistem pencahayaan berkonsep transisi ruang dengan permainan intensitas dan warna cahaya serta pengaplikasian sistem akustik ruang berupa bentuk dan material treatment dinding absorber dan reflector yang ditunjang dengan pengaplikasian perangkat teknologi pada elemen pembentuk ruang untuk menunjang kebutuhan dan kenyamanan permainnya. Kata kunci : Esports, Tempat Pelatihan, Teknologi, Fasilitas, Bandung Abstract Technological developments have a direct influence on progress in the field of sports. The relationship between them creates the history of the birth of a new branch of technology-based sports known as esports (electronic sports). The rapid development of esports in the city of Bandung is motivated by the various esport competitions held. The role of the esports facility is very much needed as a means of supporting training to develop the capabilities of esports players in helping to realize the ambitions of enthusiasts of esports as professional players. Problems with facilities and technical space can directly affect the esports training process. Data collection was carried out by the observation method by conducting a comparative study survey of related buildings, analysis of literature studies in the form of standards and space requirements for esports, and analysis of field data on the condition of the building design to help resolve problems with the facilities and the technical needs of the space for esports players. The realization of the Design of the Esport Training Center in Bandung provides a solution in solving the problems of technical needs in the form of lighting system processing with space transition and color intensity as well as the application of room acoustic systems in the form and material of absorber wall and reflector treatment supported by the application of technological devices on space forming elements to support the needs and comfort of the game. Keywords: Esports, Training Venue, Technology, Facilities, Bandung

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Diterbitkan

2020-08-01

Terbitan

Bagian

Program Studi S1 Desain Interior